![]() The whole path will look like this:Ĭ:\Program Files (x86)\Steam\steamapps\common\Spintires\Media\levels\ This time, you need to point the location to the "levels" folder. Highlight both files, right click, select "copy to" In your download, you'll need to find 2 files, a. You might be asked if you want to replace files in that location, click "Yes to all" and your map with custom objects will now be installed and ready to play when you run the game.įor maps without custom objects, it's a little bit simpler. ![]() You need to copy it to the main spintires directory so the path should look like this:Ĭ:\Program Files (x86)\Steam\steamapps\common\Spintires\ If you see all of them, your map has custom objects, so you go back to the "media" folder, right click on it, then you'll get a window where you pick a location to copy the folder to. If your map has custom object, you will see a folder called Inside that folder will be a folder called "media" and inside "media" will be a handful of folders like "meshes", "classes", "textures", "levels". That will bring up the 7zip file explorer. You need to right click on it, select 7-zip from the menu, then select open archive. When you download a map, you will see the. Find a map you like the look of from here:īecause many maps are archived to.
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